In association with PragProg, I've published an article on Medium explaining the steps required to extend Flappy Dragon into the Flappy Bonus game found in the book's source code.
Hands-on Rust is now in print. This page tells you a bit about the book, and the places from which you can buy it. If you know what a variable and a loop are, Hands-on Rust has everything else you need to make learning Rust an enjoyable experience.
Bracket-lib and the Rust Roguelike Tutorial have joined the Amethyst Organization.
Parts of bracket-lib have been updated to 0.8.2/3
I've consolidated Hands-On Rust content into a new site, https://hands-on-rust.com/
PragProg's Thanksgiving/Back Friday sale includes Hands-On Rust. Use the coupon code "turkeysale2020" to receive 40% off a purchase.
I'm proud to announce that my book Hands-on Rust - Effective Learning through 2D Game Development and Play is now in beta with The Pragmatic Bookshelf.
Ever wanted to make a noise-based planet, that actually wraps around? This tutorial does just that.
Sharing Saturday 302
Sharing Saturday 301
Sharing Saturday 300
Chapter 71 adds a colorful logging system, counters and the beginnings of achievements.
RLTK (Master) now has a nicer builder-based initialization format.