Nox Futura - More Unreal Experiments

· ☕ 1 min read

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99% code reuse, but with Unreal handling UI and rendering. It’s a LOT faster than my hand-rolled engine, and really pretty! Importing MagicaVoxel models, recoloring (for the procedural generated characters) was fun. The map is also entirely dynamic, just like the main game.

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